public float Distance { get; set; }Public Property Distance As Single
Get
SetYou should read the description for TouchScrollSettings to find out what Touch & Scroll means.
As soon as the Touch & Scroll functionality is activated, the Cylinder will repeatedly scroll itself by height of one item in a Cylinder (where height is measured in pixels) multiplied by the value in Distance property. This value will be dicreased by the amount of pixels given in ScrollDecelerator. The process will repeat itself until the user releases the mouse button. The thread which performs the scrolling will sleep after each cycle for the amount of milliseconds given in SleepTime property.